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Full Body Scan

Client: OLN

Location: Vienna

Year: 2021

We can service you with the full package. From scanning process we move to shading and rendering process than we move to post production stage. We deliver to you the whole shot or print ready imagery. We usually prepare the initial scan up to a quaded ZBrush model with all the fine skin details and an 8k diffuse color map. That is usually the perfect starting point for a character artist and animator to go from there. But if you want our artists will prepare everything you might need: animation-ready low poly characters for games or high detailed characters for animatics. We also offer general modeling for high quality game assets